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Join stonehearth game
Join stonehearth game










join stonehearth game
  1. JOIN STONEHEARTH GAME MODS
  2. JOIN STONEHEARTH GAME FREE

This hearthling loves discussing the day's events with others and gets a bit lonely when they don't. +1 mood (stackable) whenever the hearthling interacts with plants. This hearthling seems to have a way with plants that is somewhat indescribable. They become happy when they eat higher quality food, but low quality meals are quite distasteful.

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Only the tastiest of foods are welcome to this hearthling's palate. They are not picky at all, sometimes to the disgust of those around them. This hearthling will basically eat anything. Maybe that explains a bit of their resilience, though. This hearthling's stomach might as well be a portal to another world for as much as they're able to eat. 25% movement speed when carrying something. This hearthling likes to walk a bit faster than others, except if they are carrying something, which causes them to slow down greatly. This hearthling can never seem to keep their emotions in check, so they become happy or sad much faster than normal. Increases mood if the town mood is higher than the hearthling's, and decreases mood if it is lower. This hearthling is really sensitive to the mood of the town, and it always seems to rub off on them. Will pray at a nearby statue at certain times of day. This hearthling keeps mumbling about some sort of secret "bunny god" sleeping eternally. +4 mood (stackable) from defeating an enemy. This hearthling loves to save others, and puts the safety of the town as paramount. When this hearthling walks into a room, people always take notice. This hearthling just LOVES animals! Especially with hot sauce. This helps them to not be as hurt when a tragedy strikes, but their constant guarded composure makes them slow to make friends. This hearthling never really connects with others. Certain traits are also mutually exclusive with one another.Ī rundown of each trait, their effects and mutual exclusivity can be found in the table below.Įver since this hearthling saved their pet from mortal danger, they've been inseparable. They also tend to have an effect on conversations your hearthlings have in your settlement. They affect hearthlings in various different ways, such as increasing movement speed, increasing hunger gain or getting a mood boost while it is raining. How likely this hearthling will help out a fellow villager or befriend others.Ī flat modifier to this hearthing's chance to create items with Fine and Excellent quality.Ībility to craft Fine, Excellent and Masterwork itemsĮach hearthling also generates with 0-2 random traits. How likely this hearthling is to resist enemy charms.

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How brave this hearthling is in the face of combat. How much this hearthling enjoys new experiences. How long this hearthling can work before needing rest. A rundown of the attributes and their effects can be seen in the table below. Finally, Spirit represents faith in other people and themselves, allowing hearthlings to befriend animals easier, stand strong against enemies, and craft exceptional things more often.Ī higher stat results in extra points in each attribute it affects. Body represents competence at physical activities, allowing hearthlings to move faster, attack harder, and live longer. These stats then influence the attributes of your hearthlings: Mind represents the ability to think intelligently, allowing hearthlings to quickly grasp mental activities such as crafting and keeping their head clear. An expedition initially consists of 5 hearthlings, determined randomly by the game.Įach hearthling rolls between 1-6 in three stats: Mind, Body & Spirit. The hearthlings that'll be in your world.

JOIN STONEHEARTH GAME MODS

There are some mods that add more difficulties, such as easy or harder. Hard: "Face more difficult monsters than normal mode." In this one, be ready to get raided by more monsters that are stronger than on normal mode. Your town will be subject to raiding enemies." This is the base difficulty where you will have to face enemies and defend your town. Normal: "Adventure forth in a world fraught with danger.

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Peaceful: "A sandbow-mode, where you're free to build your town without worrying about invaders whatsoever." In this game mode, you won't have to build an army and nothing will attack you. There are a couple of mods that adds biomes like Achipelagio, Swamps, Canyons and more. This map is perfect for the Rayya's Children, because there is a lot more clay for the potter to build everything they need, from tools to houses. This map will spawn a lot of trees, as well as lakes, mountains and plains.This place is perfect for the Ascendancy, as all of their buildings and tool require wood.ĭesert: "Dry and sandy, with chunky hills and sparse vegetation. Temperate: " Forests, rivers and mountains.












Join stonehearth game